Kinect Ghosts

Here’s a look at my first Kinect project. It’s a simple game for up to 2 people where the goal is to “pop” all the ghosts. I projected it on a piece of Poly Stretch (essentially spandex) in my garage. Great cheap material for screens if you need it. You can pick it up at Rose Brand.

The app was written in ActionScript using the AIRKinect Native Extension.  I’m reading a few different books right now on integrating the Kinect with both Processing and openFrameworks. I’m not quite where I want to be with either language so It was quicker to build with AS3. While it did the job, the poor frame-rate of the Flash Player reminded why I picked up those books. I can’t deny however the ease in getting something up and running quickly and the satisfaction in waving your hand in front of a screen and seeing the visual response. Very motivating.

The Search for a Text Mosaic Effect

I’m working on visuals for a couple electro house tracks that will be used on the tour of an act I’m not sure I can mention. I was given 2 tracks to work with and some reference and loose direction. Which is good, and bad. One of them I just ran with and came up with some good ideas and motion to go with it. The other, not so much.

The reference I was given was of text mosaics that make up faces. Its a cool look but I’ve been struggling on where to take it with motion and how to get that effect. To my knowledge, there are no plugins that do this for video. I found a cool application (windows only) called Textaizer Pro that creates a similar effect in static form. There’s plenty of control for tweaking and getting a specific look. The output is pretty cool and the app works well. The best part, its free. It’s shareware ( I haven’t heard or used that word in years ) from APP Helmond which is awesome. I definitely appreciate the time put into it.

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